- Addiction (53)
- Patterns of behavior under the control of an extremely strong and enduring reinforcer
- Adolescent (23)
- The psychology of adolescents
- Adult (7)
- The psychology of adults
- Animal Behavior-Instincts (22)
- The class of behavioral adaptations known as instincts that typically evolve over many generations
- Artificial Intelligence (8)
- The design and implementation of intelligent machines
- Attraction (6)
- An individual functioning as a reinforcer for another individual.
- Child (80)
- The psychology of children
- Clinical (151)
- The evaluation, treatment and removal of behavior disorders
- Consciousness (10)
- The class of self referential behaviors
- Consumer (15)
- Factors affecting consumer behavior
- Creativity (4)
- Behavior characterized by its novelty
- Criminal Justice (10)
- The use of reinforcement and punishment in the control of criminal behavior
- Death and Dying (11)
- Treatment of behavior problems associated with death and dying
- Developmental Disorders (0)
- The use of reinforcement contingencies to treat psychological development disorders.
- Disposition-Personality (15)
- The class of behavioral adaptations that typically take several years to develop, such as personality
- Eating Disorders (0)
- Eating disorders and the treatment of eating disorders.
- Economics (11)
- The use of reinforcement contingencies to optimize the economy
- Education (25)
- The use of reinforcement contingencies for the effective education of a society
- Emotion (16)
- Temporary behavior change caused by a strong stimulus
- Environmental Design (4)
- The design of environments for specific populations
- Family (27)
- Helping family members overcome disordered behavioral interactions
- Forensic (25)
- Characterizing, predicting and treating criminal behavior
- Gambling (1)
- The study of gambling and gambling related behavior.
- Geriatric (13)
- The study of the behavior of the elderly
- Health (28)
- The development of effective behaviors to increase or maintain good health
- Health Care (5)
- The use of reinforcement contingencies for the betterment of a population's health
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- Human Factors (13)
- The design of optimal man/machine interfaces
- Industrial (12)
- The use of reinforcement contingiencies to optimize the behavior of workers
- Infant (4)
- The psychology of infants
- Intelligence (10)
- The speed of problem solving
- Language (13)
- The control of behavior by arbitrary abstract stimuli such as words
- Learning (38)
- The class of behavioral adaptations that typically take a few minutes to a few weeks to occur such as learning a new behavior
- Marriage (8)
- The repair of the disordered behaviors of spouses.
- Measurement (31)
- Characterizing and predicting an individuals behavior
- Memory (20)
- Behavior differences which occur with increases in the delay before recall
- Military (0)
- Psychological aspects of the military.
- Motivation (12)
- Strong tendency to behave in a particular way
- Neonatal (2)
- The psychology of neonates
- Opinions Attitudes Beliefs (2)
- The use of reinforcement contingencies to alter the opinions, attitudes, and beliefs of a society
- Organization (4)
- The use of reinforcement contingiencies to optimize the behavior of the members of an organization
- Pet (25)
- The removal of behavior disorders exhibited by pets
- Political Systems Governance (3)
- The use of reinforcement contingencies to establish or maintain the most ideal political system
- Pollution (0)
- The use of reinforcement contingencies to control pollution.
- Population Size (2)
- The use of reinforcement contingencies to maintain a population at it's desired density
- School (14)
- The removal of behavior problems associated with the school setting
- Self Managed Lifestyles (7)
- The use of reinforcement contingencies to empower individuals with respect to their own behaviors
- Sensation and Perception (40)
- The class of behavioral adaptations that require little more than a stimulus presentation such as seeing a light
- Social (28)
- The classes of behavioral adaptation that originate from the population context
- Social Welfare (7)
- The use of reinforcement contingencies to provide for the poor in a manner that encourages growth
- Sports (16)
- The optimization of the behavior of athletes
- Visitor Behavior (0)
- The use of reinforcement contingencies to enhance the effectiveness of informational exhibits.
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